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Blizzard cancels Titan MMO after 7 years of development

Blizzard cancels Titan MMO after 7 years of development
Lewis Leong

Lewis Leong

  • Updated:

Blizzard dropped a bombshell today, announcing the company is scrapping development of Titan, its massively multiplayer online game. The company is no stranger to making great MMOs (see World of Warcraft) but felt Titan wasn’t good enough to make it out the door.

“We didn’t find the fun. We didn’t find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that’s the game we really wanted to be making. The answer is no,” said Blizzard CEO Mike Morhaime speaking to Polygon.

This decision to kill the Titan project shows that Blizzard is dedicated to quality. The game just wasn’t good enough and even after seven years of work, the company was brave enough to abandon it instead of releasing a less-than-perfect game.

“Are we the MMORPG company? We don’t want to identify ourselves with a particular genre. We just want to make great games every time,” said Blizzard senior vice present of story and franchise development Chris Metzen.

While World of Warcraft has definitely defined Blizzard, the company wants to be known for making great games, no matter the genre. Hearthstone, the company’s latest release, is a multiplayer card game and is doing very well.

Titan isn’t the first game Blizzard cancelled. The company has a long history of cancelling games it doesn’t think are good enough. For a full list, check out Polygon’s breakdown.

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Lewis Leong

Lewis Leong

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