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Techland talks Hellraid, releasing in 2013

Christopher Park

Christopher Park

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While the name Techland may not be familiar, games they’ve developed, like the Dead Island series and Call of Juarez, should be more recognizable. Its newest in-development title, Hellraid, is described as a “first person co-op slasher”. This is a very similar description to Dead Island, but it goes into a different direction with a blending of “classic hack & slash” with a “more advanced combat system based on timing and precision”.

That’s a lofty goal and sounds very much like a continuation of the gameplay seen in Dead Island. Since not much detail about Hellraid is known, Techland released a question and answer about the game. With a planned 2013 release on current generation consoles and PC, there isn’t a lot of time before it’s out, especially as the Xbox One and PlayStation 4 are due to hit shelves at the end of the year.

Based on the new screens and teaser trailer, it’s safe to assume that Hellraid will be a game for a more mature audience.

What is Hellraid?

We’re calling Hellraid a first-person co-op slasher. We invented this genre to capture the idea behind our game, which blends elements of classic hack & slash titles with a more advanced combat system based on timing and precision, RPG’s, shooters and multiplayer games into one unique experience seen in very immersive, first-person perspective.

Will gamers experience Hellraid only in co-op? What is the main difference between playing solo and in co-op?

Hellraid can be experienced both in single-player and in co-operation. While playing solo you explore the world, complete quests, gather loot and develop your character. In co-operation tension rises when you struggle to achieve mission goals while competing with your friends for points granted for each kill, team-plays and automatically generated challenges throughout the game.

What does the gameplay in Hellraid look like?

In Hellraid you travel between levels using a web of magic portals. Each level can be played an unlimited number of times to complete the story campaign, side quests and to defeat forces of evil with friends while competing for experience, points, rewards and places on leaderboards. During the game players can use a variety of melee, ranged and magical weapons. Combat is expanded with a set of unique active skills for each character class which gives the team additional tactical capabilities while searching for treasure, completing objectives, avoiding deadly traps, fighting the hordes of enemies and boss battles.

Will gamers be able to develop their characters, or customize the weapons and armor?

Each of the four character classes available in Hellraid (Warrior, Mage, Paladin and Rogue) will have their own skill tree that can be developed during the game. Along with that players can customize their weapons using an advanced crafting system or change their combat capabilities and appearance with armor that can be bought in shops, traded between the players or found during the game.

Who or what is Game Master?

Game Master is a complex system inspired by pen and paper role-playing games that makes each play through of Hellraid a different, completely new experience. In co-operation mode, Game Master carefully selects competitive challenges for players and awards the best ones at the end of each level. It changes where and how you and your friends complete quests, placement, numbers and types of enemies you encounter as well as deploying treasure chests and loot.

Will Game Master work in single-player as well?

Yes, Game Master will alter the experience in single-player the same way it does in co-op but without the competitive challenges which are unique for playing with your friends.

How long is Hellraid and when it will be released?

Thanks to Game Master and the varied experiences that it provides, Hellraid will give players hundreds of hours of pure fun. The game will be released in 2013 for PC, Xbox 360 and PlayStation 3.

Christopher Park

Christopher Park

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